Devlog
Development updates, design decisions, and lessons learned while building games.
Jan 15, 2025
Devlog #1 — Starting Alpha
An overview of the initial design decisions behind Alpha, including the asymmetrical horror co-op mechanics and early prototyping.
Read more →Feb 3, 2025Devlog #2 — Building the Football Engine
How I approached building a real-time multiplayer American football game from scratch, including the networking architecture.
Read more →Mar 10, 2025Devlog #3 — Multiplayer Lessons Learned
Key takeaways from syncing game state across players — lag compensation, prediction, and rollback strategies.
Read more →